Might and Magic IX
| Might and Magic IX | |
|---|---|
| Developer(s) | New World Computing |
| Publisher(s) | The 3DO Company |
| Director(s) | Keith Francart |
| Producer(s) | James W. Dickinson |
| Designer(s) | Timothy Lang |
| Programmer(s) | L. Dean Gibson II |
| Artist(s) | Kate Vanover |
| Composer(s) | Paul Romero Rob King Barry Blum Steve Baca |
| Series | Might and Magic |
| Engine | Lithtech |
| Platform(s) | Windows |
| Release |
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| Genre(s) | Role-playing video game |
| Mode(s) | Single player |
Might and Magic IX is a role-playing video game, the last developed by New World Computing for Microsoft Windows and released in 2002 by The 3DO Company. It is the sequel to Might and Magic VIII: Day of the Destroyer. It is the first to feature a significant game engine overhaul since 1998's Might and Magic VI: The Mandate of Heaven. Powered by the Lithtech engine, it was also the first game in the series to feature fully three-dimensional graphics. During production, it was known by the working title of Might and Magic IX: Writ of Fate, and it is usually referred to by that title by fans of the series.
The music soundtrack is by Paul Anthony Romero, Rob King and Steve Baca.