Disciples: Sacred Lands
| Disciples: Sacred Lands | |
|---|---|
| Developer(s) | Strategy First |
| Publisher(s) | GT Interactive |
| Director(s) | Stéphane Rainville |
| Producer(s) | Prokopios Sotos |
| Designer(s) | Danny Bélanger |
| Programmer(s) | Dominic Mathieu |
| Artist(s) | Benoit Carrière |
| Composer(s) | Sébastien Thifault |
| Platform(s) | Windows |
| Release |
|
| Genre(s) | Turn-based strategy |
| Mode(s) | Single-player, multiplayer |
Disciples: Sacred Lands is a turn-based strategy game published by Strategy First in 1999. Set in a fantasy world known as the Sacred Lands, it depicts a battle for dominance between the races of the world of Nevendaar. In 2001, an expanded version of the game was released titled Disciples: Sacred Lands - Gold Edition, which added 25 new scenarios.