Command & Conquer 4: Tiberian Twilight

Command & Conquer 4:
Tiberian Twilight
Developer(s)EA Los Angeles
Publisher(s)Electronic Arts
Designer(s)Samuel Bass
Jeremy Feasel
Jason Bender
Programmer(s)Ryan C. Jones
Artist(s)Chris Tamburrino
Umberto Bossi
Writer(s)Mical Pedriana
Composer(s)Jason Graves
James Hannigan
Timothy Michael Wynn
SeriesCommand & Conquer
EngineSAGE 2.0
Platform(s)Microsoft Windows
Release
  • NA: March 16, 2010
  • AU: March 18, 2010
  • EU: March 19, 2010
Genre(s)Real-time strategy
Mode(s)Single-player, multiplayer

Command & Conquer 4: Tiberian Twilight is a real-time strategy video game, part of the Command & Conquer franchise, released on March 16, 2010. It constitutes a final chapter in the Tiberium saga. The game was originally intended to be an Asian market online-only version of Command & Conquer 3. It was released for download via online gaming distribution service Steam on March 19, 2010. Command & Conquer 4 also uses EA's own servers for online play, rather than GameSpy Servers which EA has relied on for previous Command & Conquer games. A closed beta of the game was released by EA to contest winners on November 21, 2009. The game received mixed reviews from critics.